%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1082763247711700 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4715185366905511} - component: {fileID: 54408262585531555} - component: {fileID: 65742499395510226} - component: {fileID: 153720469057752838} - component: {fileID: 114028747189708415} - component: {fileID: 114896377183458011} m_Layer: 10 m_Name: pumpkin float m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1051782667824307 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4312365435714194} m_Layer: 10 m_Name: Scalling m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1933977084648241 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4502271300374124} - component: {fileID: 33467620318007317} - component: {fileID: 23073048423207408} m_Layer: 10 m_Name: Cone001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1479606391298885 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4032617182758694} - component: {fileID: 33023965773958406} - component: {fileID: 23931509113176847} m_Layer: 10 m_Name: Object001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1755251145982356 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4729241453253058} - component: {fileID: 33067980358199366} - component: {fileID: 23491652788720910} - component: {fileID: 114438440580872440} m_Layer: 10 m_Name: Pumpkin_v1_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1565255494526208 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4983230049730017} - component: {fileID: 33363239455235424} - component: {fileID: 23946936228474982} m_Layer: 10 m_Name: Pumpkin_v1_1c m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4715185366905511 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082763247711700} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4312365435714194} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!54 &54408262585531555 Rigidbody: serializedVersion: 2 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082763247711700} m_Mass: 3 m_Drag: 1 m_AngularDrag: 1 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 1 --- !u!65 &65742499395510226 BoxCollider: serializedVersion: 2 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082763247711700} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Size: {x: 0.1, y: 0.1, z: 0.1} m_Center: {x: 0, y: -0.01, z: 5.554408E-05} --- !u!153 &153720469057752838 ConfigurableJoint: serializedVersion: 2 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082763247711700} m_ConnectedBody: {fileID: 0} m_ConnectedArticulationBody: {fileID: 0} m_Anchor: {x: 0, y: -0.065, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 0 m_ConnectedAnchor: {x: 0, y: 0, z: 0} m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 2 m_AngularYMotion: 2 m_AngularZMotion: 2 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233E+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233E+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233E+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 0 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233E+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233E+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233E+38 m_ProjectionMode: 0 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &114028747189708415 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082763247711700} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 356199f97ffff4b6053a53422d89cda2, type: 3} m_Name: m_EditorClassIdentifier: moveCharacteristic: 0 objectDisplacement: 2 waterDrag: 3 waterMass: 3 outwaterMass: 6 resetVelocityEnterToWater: 1 isFreeze: 0 useSplashes: 1 useSplashesOnlyInThrow: 0 useWaterCurrent: 1 rigidbody: {fileID: 0} collider: {fileID: 0} waterHeightPosition: 0 depth: 0 fishListCreated: [] --- !u!114 &114896377183458011 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082763247711700} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 34fa78f9f356ff269e69c73a5a3070e7, type: 3} m_Name: m_EditorClassIdentifier: rigidbody: {fileID: 0} waterDisplacement: {fileID: 0} currentRod: {fileID: 0} currentFloatDeepth: 0.2 newDeepth: 0.2 floatDisplacement: 0 waterInteractive: {fileID: 114438440580872440} scallingObject: {fileID: 4312365435714194} --- !u!4 &4312365435714194 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1051782667824307} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4502271300374124} - {fileID: 4032617182758694} - {fileID: 4729241453253058} - {fileID: 4983230049730017} m_Father: {fileID: 4715185366905511} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!4 &4502271300374124 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933977084648241} m_LocalRotation: {x: -0.5479896, y: -0.44688636, z: -0.44688636, w: 0.5479896} m_LocalPosition: {x: 9.760997E-05, y: -0.055298764, z: 0} m_LocalScale: {x: 1.2116, y: 1.2116001, z: 1.2116} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4312365435714194} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90.000015, y: 78.39459, z: 0} --- !u!33 &33467620318007317 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933977084648241} m_Mesh: {fileID: 4300000, guid: 12aa0e7147e52464a86c233025b4a30f, type: 2} --- !u!23 &23073048423207408 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1933977084648241} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 589366f9f98e76848b90888eeb4d14fb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!4 &4032617182758694 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479606391298885} m_LocalRotation: {x: 0.56879693, y: -0.42924783, z: 0.46385467, w: 0.52636033} m_LocalPosition: {x: 0.08832427, y: -0.073128924, z: -0.078014866} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4312365435714194} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 94.438194, y: 78.3946, z: 8.43972E-05} --- !u!33 &33023965773958406 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479606391298885} m_Mesh: {fileID: 4300000, guid: 8d7434a7eb0a8ee498367e91c735a310, type: 2} --- !u!23 &23931509113176847 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479606391298885} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 589366f9f98e76848b90888eeb4d14fb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!4 &4729241453253058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755251145982356} m_LocalRotation: {x: 6.3129654E-08, y: -0.63199306, z: -5.148237E-08, w: 0.77497405} m_LocalPosition: {x: -0.00041042082, y: -0.005844552, z: 0.000565917} m_LocalScale: {x: 24.143873, y: 24.143873, z: 24.143873} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4312365435714194} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 4.640199E-05, y: 78.39464, z: 4.545337E-05} --- !u!33 &33067980358199366 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755251145982356} m_Mesh: {fileID: 4300000, guid: c614c22668613004f9eef6e5ebc1be8a, type: 2} --- !u!23 &23491652788720910 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755251145982356} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e646b712f799868478ecbabe53c3d28e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114438440580872440 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755251145982356} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d418e36044f72cfd79cffe02c96635b9, type: 3} m_Name: m_EditorClassIdentifier: Multiplier: 5 _UseViewCulling: 0 --- !u!4 &4983230049730017 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565255494526208} m_LocalRotation: {x: 6.3129654E-08, y: -0.63199306, z: -5.148237E-08, w: 0.77497405} m_LocalPosition: {x: -0.00041041084, y: 0.056786373, z: 0.00056592503} m_LocalScale: {x: 24.143873, y: 24.143873, z: 24.143873} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4312365435714194} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 4.640199E-05, y: 78.39464, z: 4.545337E-05} --- !u!33 &33363239455235424 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565255494526208} m_Mesh: {fileID: 4300000, guid: 55d7d5f6bbeab7e49931bd42c7f3bc90, type: 2} --- !u!23 &23946936228474982 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1565255494526208} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1447a882ba171c04c9e3752efbb825ea, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0}