using System.Runtime.InteropServices; namespace Steamworks { [CallbackIdentity(1281)] public struct SteamRelayNetworkStatus_t { public const int k_iCallback = 1281; public ESteamNetworkingAvailability m_eAvail; public int m_bPingMeasurementInProgress; public ESteamNetworkingAvailability m_eAvailNetworkConfig; public ESteamNetworkingAvailability m_eAvailAnyRelay; [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)] public string m_debugMsg; } }