using DarkTonic.MasterAudio; public static class ResonanceAudioHelper { public static bool ResonanceAudioOptionExists => true; public static bool DarkTonicResonanceAudioPackageInstalled() { return false; } public static void AddResonanceAudioSourceToVariation(SoundGroupVariation variation) { } public static void AddResonanceAudioSourceToAllVariations() { } public static void RemoveResonanceAudioSourceFromAllVariations() { } public static void CopyResonanceAudioSource(DynamicGroupVariation sourceVariation, DynamicGroupVariation destVariation) { } public static void CopyResonanceAudioSource(DynamicGroupVariation sourceVariation, SoundGroupVariation destVariation) { } public static void CopyResonanceAudioSource(SoundGroupVariation sourceVariation, DynamicGroupVariation destVariation) { } }