using System; namespace DarkTonic.MasterAudio { [Serializable] public class DuckGroupInfo { public MasterAudio.DuckMode duckMode; public bool enableDistanceDuckRatio; public string soundType = "[None]"; public float riseVolStart = 0.5f; public float unduckTime = 1f; public float duckedVolumeCut = -6f; public bool isTemporary; public bool isExpanded = true; } }