%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: spruce_1_small m_Shader: {fileID: 4800000, guid: 122835c4c74725d498283a64a8920193, type: 3} m_ValidKeywords: - _METALLICGLOSSMAP m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: _BumpSpecAOMap: m_Texture: {fileID: 2800000, guid: b01215305acc68e4dbc9fcd32b02c3b2, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _DetailNormalMapX: m_Texture: {fileID: 2800000, guid: 54a017f3c46cc0e458879c1572bfd12a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _MainTex: m_Texture: {fileID: 2800000, guid: 9c7e257499bb14e4bad1b937b0809953, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: {} m_Floats: _BumpScale: 1 _Cutoff: 0.5 _DetailMode: 0 _DetailNormalMapScale: 1 _DstBlend: 0 _FadeOutWind: 0 _GlossMapScale: 1 _Glossiness: 0.5 _GlossyReflections: 1 _IsBark: 1 _LODTerrain: 1 _Metallic: 0 _Mode: 0 _NormalInfluence: 0.3 _NormalInfluenceWater: 0.3 _OcclusionStrength: 1 _Parallax: 0.02 _SmoothnessTextureChannel: 0 _Snow: 5 _SnowMultiplier: 0 _SpecularHighlights: 1 _SrcBlend: 1 _SwapUVS: 0 _TranslucencyStrength: 0.5 _UVSec: 0 _UseArrays: 0 _UseDetails: 0 _WetnessMaxSmoothness: 0.8 _ZWrite: 1 m_Colors: _AverageCol: {r: 1, g: 1, b: 1, a: 0.5} _Color: {r: 1, g: 1, b: 1, a: 1} _EmissionColor: {r: 0, g: 0, b: 0, a: 1} _HueVariation: {r: 1, g: 1, b: 1, a: 0.1} _RootSnow: {r: 2, g: 1, b: 0, a: 0} m_BuildTextureStacks: []