%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: WodaCiasto m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} m_ValidKeywords: - _ALPHABLEND_ON - _NORMALMAP m_InvalidKeywords: - GEOM_TYPE_BRANCH_DETAIL - GEOM_TYPE_FROND - GEOM_TYPE_LEAF - _PIXELSNAP_NONE m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: _BumpMap: m_Texture: {fileID: 2800000, guid: a7e348fb266740a4ba06aea2899dfa36, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 0.28, y: 0.3} m_Offset: {x: 0, y: 0} _MainTex: m_Texture: {fileID: 2800000, guid: f35464214617bc5418127801a8d2b12d, type: 3} m_Scale: {x: 0.28, y: 0.3} m_Offset: {x: 0, y: 0} _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: {} m_Floats: _AbsorptionColorStrength: 0.5 _AbsorptionDepth: 0.07 _AbsorptionHeight: 1 _AbsorptionMaxHeight: 60 _AbsorptionStrength: 1 _BumpScale: 1 _CausticMode: 1 _CausticsEnabled: 1 _CausticsScale: 2 _CausticsSelfDistortion: 0.2 _CausticsSpeed: 0.9 _CausticsTiling: 0.1 _Culling: 0 _Cutoff: 0.5 _DeepFoamBlur: 0 _DeepFoamCoverage: 1 _DeepFoamTiling: 0.637 _Density: 0.27 _DetailDistance: 600 _DetailFadeRange: 200 _DetailNormalMapScale: 1 _DirtDensity: 1 _DistanceFade: 0 _Distortion: 0 _DstBlend: 10 _EnableProbeRelfections: 0 _EnableRealtimeReflections: 1 _FarTilingDistance: 0 _FlowSpeed: 20 _FoamCaps: 0.5 _FoamEnabled: 1 _FoamFinalErosion: 0.375 _FoamNormalMaskScale: 5 _FoamNormalScale: 1 _FoamParallax: 0.03 _FoamScale: 20 _FoamSmoothness: 0.1 _FoamSoftIntersectionFactor: 1 _FoamSpeed: 0.9 _FoamTiling: 0.1 _FoamTranslucencyIntensity: 4 _FogAbsorptionCancellation: 1 _FresnelPower: 5 _GGlobalFrequency: 1 _GGlobalRotation: 0 _GGlobalSpeed: 1 _GerstnerElevationFactor: 1 _GerstnerEnabled: 0 _GerstnerNormalIntensity: 0.05 _Gloss: 0 _GlossMapScale: 1 _Glossiness: 0.624 _GlossyReflections: 1 _Help: 0 _Intensity: 1 _InvFade: 1 _LightWrapping: 0.76 _LinearColorSpace: 0 _MaxDirLightDepth: 64 _MaxFogLightDepth: 64 _MediumTilingDistance: 0 _Metallic: 0.384 _Mode: 2 _NormalStrength: 1.05 _NormalTiling: 1 _OcclusionStrength: 1 _OrthoSpport: 0 _Parallax: 0.02 _PixelSnap: 0 _PlanarEnabled: 0 _ProbeReflectionIntensity: 0 _RealtimeReflectionIntensity: 1 _ReflectionBumpScale: 0.3 _ReflectionGlossiness: 1 _ReflectionStrength: 1 _Refraction: 0.486 _RippleStrength: 0.5 _Scale0: 0 _Scale1: 0 _Scale2: 0 _Scale3: 0 _ScatterOcclusion: 0.03 _ScatteringNormalInfluence: 0.1 _ScatteringPower: 8 _ShorelineBlend: 0 _ShorelineFrequency: 0 _ShorelineNormalStrength: 0 _ShorelineSpeed: 0 _SlopeAwareFoam: 0 _SlopeToMask: 1 _SmoothnessTextureChannel: 0 _Specular: 0 _SpecularHighlights: 1 _SrcBlend: 5 _TranslucencyIntensity: 4 _UVDirection: 0 _UVSec: 0 _UVSpaceMappingEnabled: 0 _UnderwaterFoamParallax: 0.06 _UnderwaterScatteringIntensity: 5.03 _UsesWaterVolume: 0 _WaterIOR: 1.3333 _WaterSurfaceYPos: 0 _WaveSpeed: 0 _XOffset0: 0 _XOffset1: 0 _XOffset2: 0 _XOffset3: 0 _ZOffset0: 0 _ZOffset1: 0 _ZOffset2: 0 _ZOffset3: 0 _ZTest: 4 _ZWrite: 0 __dirty: 1 m_Colors: _BumpRotation: {r: 0, g: 8, b: 32, a: 0} _BumpScale: {r: 1, g: 0.5, b: 0.25, a: 0} _BumpSpeed: {r: 1.7, g: 1, b: 0, a: 1} _BumpTiling: {r: 1, g: 0.5, b: 0.478, a: 0.1} _Color: {r: 0.33041117, g: 0.48353228, b: 0.5188679, a: 0.7529412} _DeepFoamColor: {r: 0.7, g: 0.7, b: 0.7, a: 0.5} _DepthAtten: {r: 0, g: 32, b: 1, a: 0} _DirtColor: {r: 0, g: 0, b: 0, a: 0} _EmissionColor: {r: 0, g: 0, b: 0, a: 1} _FarBumpSampleParams: {r: 0.25, g: 100, b: 1, a: 1} _FinalBumpSpeed01: {r: 1.7, g: 0, b: 0.99026805, a: -0.13917312} _FinalBumpSpeed23: {r: 0, g: 0, b: 0, a: 0} _FoamColor: {r: 0.7, g: 0.7, b: 0.7, a: 0.8} _GAmplitude: {r: 0.3, g: 0.35, b: 0.25, a: 0.25} _GDirectionAB: {r: 1, g: 0, b: 0.99026805, a: -0.13917312} _GDirectionCD: {r: 0.8480481, g: -0.5299193, b: 1, a: 0} _GFinalFrequency: {r: 1.3, g: 1.35, b: 1.25, a: 1.25} _GFinalSpeed: {r: 1.2, g: 1.375, b: 1.1, a: 1.5} _GFrequency: {r: 1.3, g: 1.35, b: 1.25, a: 1.25} _GRotation: {r: 0, g: 8, b: 32, a: 0} _GSpeed: {r: 1.2, g: 1.375, b: 1.1, a: 1.5} _GSteepness: {r: 1, g: 1, b: 1, a: 1} _GerstnerSecondaryWaves: {r: 0, g: 4.3, b: 0.3, a: 1.65} _GerstnerVertexIntensity: {r: 1, g: 1, b: 1, a: 0} _SpecColor: {r: 0.14999998, g: 0.14999998, b: 0.14999998, a: 1} _SpecularColor: {r: 0, g: 0, b: 0, a: 0} _Tint: {r: 1, g: 1, b: 1, a: 1} _TranslucencyColor: {r: 0.09999997, g: 0.19999996, b: 0.29999998, a: 0} _UnderWaterReflCol: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: []