%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: TextMeshPro/Sprite m_Shader: {fileID: 4800000, guid: 82520134270268f49982785616bf9e19, type: 3} m_ValidKeywords: - UNITY_UI_CLIP_RECT m_InvalidKeywords: [] m_LightmapFlags: 5 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: _MainTex: m_Texture: {fileID: 2800000, guid: 4bd317967cabd604186c12be95b1e5a9, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: {} m_Floats: _ColorMask: 15 _CullMode: 0 _Stencil: 0 _StencilComp: 8 _StencilOp: 0 _StencilReadMask: 255 _StencilWriteMask: 255 _UseUIAlphaClip: 0 m_Colors: _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767} _Color: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: []