%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Sofa m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} m_ValidKeywords: - _NORMALMAP - _PARALLAXMAP - _SPECGLOSSMAP m_InvalidKeywords: - _METALLICGLOSSMAP m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: _BumpMap: m_Texture: {fileID: 2800000, guid: b9db90214eaac4a40a080582ef76f5e2, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _MainTex: m_Texture: {fileID: 2800000, guid: c6bfe587a44ee26429929c5d5af92f01, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _OcclusionMap: m_Texture: {fileID: 2800000, guid: 9f729c4c6f1321f468d63ea5a71d93cf, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _ParallaxMap: m_Texture: {fileID: 2800000, guid: c0b8faa8d1a0c3f409da87f66809d57f, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _SpecGlossMap: m_Texture: {fileID: 2800000, guid: 24f6a1d4a76472f42a070d47397365b8, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: {} m_Floats: _BumpScale: 1 _Cutoff: 0.5 _DetailNormalMapScale: 1 _DstBlend: 0 _GlossMapScale: 0.667 _Glossiness: 0.9 _GlossyReflections: 1 _Metallic: 0.1 _Mode: 0 _OcclusionStrength: 0.85 _Parallax: 0.08 _Shininess: 0.078125 _SmoothnessTextureChannel: 0 _SpecularHighlights: 1 _SrcBlend: 1 _UVSec: 0 _ZWrite: 1 m_Colors: _Color: {r: 1, g: 1, b: 1, a: 1} _EmissionColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} _SpecColor: {r: 0.2352941, g: 0.2352941, b: 0.2352941, a: 1} m_BuildTextureStacks: []