%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Room_Floor_albedo m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} m_ValidKeywords: - _METALLICGLOSSMAP - _NORMALMAP - _PARALLAXMAP m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: _BumpMap: m_Texture: {fileID: 2800000, guid: f00147369be231b42af42d4b2a77ebe7, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _MainTex: m_Texture: {fileID: 2800000, guid: 86baacbff8a190c4fbc9fbf68eda08d6, type: 3} m_Scale: {x: 5, y: 5} m_Offset: {x: -2, y: -2} _MetallicGlossMap: m_Texture: {fileID: 2800000, guid: 27e3d2157cb395346b8408caf52f7cc7, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _OcclusionMap: m_Texture: {fileID: 2800000, guid: 0e184cee2463c0b4784e134ff1fbe28b, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _ParallaxMap: m_Texture: {fileID: 2800000, guid: 6baabeca3c8ac0b4b8205c0b10cadcc9, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: {} m_Floats: _BumpScale: 1 _Cutoff: 0.5 _DetailNormalMapScale: 1 _DstBlend: 0 _GlossMapScale: 0.75 _Glossiness: 0 _GlossyReflections: 1 _Metallic: 0 _Mode: 0 _OcclusionStrength: 1 _Parallax: 0.02 _SmoothnessTextureChannel: 0 _SpecularHighlights: 1 _SrcBlend: 1 _UVSec: 0 _ZWrite: 1 m_Colors: _Color: {r: 1, g: 1, b: 1, a: 1} _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: []