%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Override m_Shader: {fileID: 4800000, guid: a3778246e628293429200e2f6ff77e25, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: {} m_Ints: {} m_Floats: _DIRECTIONALL: 1 _DirectionalIntensity: 1 _DirectionalMode: 0 _DirectionalModeBlend: 0 _FOGG: 1 _FogDistanceEnd: 30 _FogDistanceStart: 0 _FogHeightEnd: 0 _FogHeightStart: 0 _FogIntensity: 1 _HeightFogPreset: 1 _IsHeightFogShader: 1 _IsStandardPipeline: 1 _NOISEE: 1 _NoiseDistanceEnd: 60 _NoiseIntensity: 1 _NoiseMode: 0 _NoiseModeBlend: 0 _NoiseScale: 1 _SKYBOXX: 1 _SkyboxFogFill: 0.408 _SkyboxFogHeight: 1 _TITLE: 1 m_Colors: _DirectionalColor: {r: 1, g: 0.75, b: 0.5, a: 1} _FogColor: {r: 0.4707191, g: 0.620558, b: 0.7735849, a: 1} _NoiseSpeed: {r: 0, g: 0, b: 0, a: 0} m_BuildTextureStacks: []