%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: MicroSplat 3 m_Shader: {fileID: 4800000, guid: 1a542ac57d2470b4c884717f2781a6e7, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: _Control0: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _Control1: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _Diffuse: m_Texture: {fileID: 18700000, guid: 24dbc50b97b5623429975a6e83c9713e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _NormalSAO: m_Texture: {fileID: 18700000, guid: acbbda9470912b84895357d0c78fb954, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _PerPixelNormal: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _PerTexProps: m_Texture: {fileID: 2800000, guid: f3f0127c4e9604147acf385bc944c224, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _TerrainHeightmapTexture: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _TerrainHolesTexture: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _TerrainNormalmapTexture: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: {} m_Floats: _Contrast: 0.4 _HybridHeightBlendDistance: 300 m_Colors: _TessData1: {r: 7.9, g: 0.3, b: 2, a: 0} _TessData2: {r: 20, g: 45, b: 0.881, a: 0.25} _UVScale: {r: 1, g: 1, b: 0, a: 0} m_BuildTextureStacks: []