%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: M_grey_willow m_Shader: {fileID: 4800000, guid: e5e64cb31fab2d7458624ff3ea46cc24, type: 3} m_ValidKeywords: [] m_InvalidKeywords: - _ALPHAPREMULTIPLY_ON m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: _BumpMap: m_Texture: {fileID: 2800000, guid: cf9890fdc1165434cbe176370fbac000, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _MainTex: m_Texture: {fileID: 2800000, guid: 3dd8087199a7c15488ad07c2d4dcb2f6, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _texcoord: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: {} m_Floats: _AO: 1 _AORemapMax: 1 _AORemapMin: 0 _ATDistance: 1 _AlbedoAffectEmissive: 0 _AlphaCutoff: 0.5 _AlphaCutoffEnable: 0 _AlphaCutoffPostpass: 0.5 _AlphaCutoffPrepass: 0.5 _AmbientOcclusionPower: 1 _Anisotropy: 0 _BackFaceMirrorNormal: 0 _BlendMode: 0 _BumpScale: 1 _CoatMask: 0 _ColorNoiseSpread: 15 _CullMode: 2 _CullModeForward: 2 _Cutoff: 0.5 _DepthOffsetEnable: 0 _DetailAlbedoScale: 1 _DetailNormalScale: 1 _DetailSmoothnessScale: 1 _DiffusionProfile: 0 _DisplacementLockObjectScale: 1 _DisplacementLockTilingScale: 1 _DisplacementMode: 0 _DistortionBlendMode: 0 _DistortionBlurBlendMode: 0 _DistortionBlurDstBlend: 0 _DistortionBlurRemapMax: 1 _DistortionBlurRemapMin: 0 _DistortionBlurScale: 1 _DistortionBlurSrcBlend: 0 _DistortionDepthTest: 1 _DistortionDstBlend: 0 _DistortionEnable: 0 _DistortionScale: 1 _DistortionSrcBlend: 0 _DistortionVectorBias: -1 _DistortionVectorScale: 2 _DoubleSidedEnable: 0 _DoubleSidedNormalMode: 1 _Drag: 1 _DstBlend: 10 _EmissiveColorMode: 1 _EmissiveIntensity: 0 _EnableBlendModePreserveSpecularLighting: 1 _EnableFogOnTransparent: 1 _EnableMotionVectorForVertexAnimation: 0 _EnableSpecularOcclusion: 0 _EnableWind: 0 _EnergyConservingSpecularColor: 1 _HeightAmplitude: 0.02 _HeightCenter: 0.5 _HeightMapParametrization: 0 _HeightMax: 1 _HeightMin: -1 _HeightOffset: 0 _HeightPoMAmplitude: 2 _HeightTessAmplitude: 2 _HeightTessCenter: 0.5 _InitialBend: 1 _InvTilingScale: 1 _Ior: 1 _IridescenceMask: 1 _IridescenceThickness: 1 _LinkDetailsWithBase: 1 _MaterialID: 1 _Metallic: 0 _NormalMapSpace: 0 _NormalScale: 1 _PPDLodThreshold: 5 _PPDMaxSamples: 15 _PPDMinSamples: 5 _PPDPrimitiveLength: 1 _PPDPrimitiveWidth: 1 _PreRefractionPass: 0 _RefractionMode: 0 _ShiverDirectionality: 0.726 _ShiverDrag: 0.1 _Smooothness: 0 _Smoothness: 1 _SmoothnessPower: 0 _SmoothnessRemapMax: 1 _SmoothnessRemapMin: 0 _SpecularPower: 0 _SrcBlend: 1 _StencilRef: 2 _StencilRefMV: 128 _StencilWriteMask: 7 _StencilWriteMaskMV: 128 _Stiffness: 1 _SubsurfaceMask: 1 _SupportDBuffer: 1 _SurfaceType: 0 _TexWorldScale: 1 _TexWorldScaleEmissive: 1 _Thickness: 1 _ThicknessMultiplier: 1 _TouchReactActive: 0 _TransmissionEnable: 1 _TransparentBackfaceEnable: 0 _TransparentDepthPostpassEnable: 0 _TransparentDepthPrepassEnable: 0 _TransparentSortPriority: 0 _UVBase: 0 _UVDetail: 0 _UVEmissive: 0 _WindNormalInfluence: 0.1 _ZTestDepthEqualForOpaque: 4 _ZTestModeDistortion: 8 _ZWrite: 0 __dirty: 0 m_Colors: _BaseColor: {r: 1, g: 1, b: 1, a: 1} _Color: {r: 0.588, g: 0.588, b: 0.588, a: 1} _ColorAdjustment: {r: 1, g: 1, b: 1, a: 0} _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} _DryColor: {r: 0.9158737, g: 0.9081136, b: 0.8897059, a: 1} _EmissionColor: {r: 0, g: 0, b: 0, a: 0} _EmissiveColor: {r: 1, g: 1, b: 1, a: 1} _HealthyColor: {r: 1, g: 1, b: 1, a: 1} _InvPrimScale: {r: 1, g: 1, b: 0, a: 0} _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0} _NewNormal: {r: 0, g: 0, b: 0, a: 0} _SpecularColor: {r: 1, g: 1, b: 1, a: 1} _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0} _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1} _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0} m_BuildTextureStacks: []