%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Fir_Bark_a m_Shader: {fileID: 4800000, guid: 8781bf0120c6550439ffc60fc01eea9a, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: _Albedo: m_Texture: {fileID: 2800000, guid: 63aa90c099517ef4f8b4af1e051c6177, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _Gloss_ao_mask: m_Texture: {fileID: 2800000, guid: 9cb5d315439f72242b8a47456d15957e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _Moss: m_Texture: {fileID: 2800000, guid: 22f3711bed1f133468cdf570d59a659d, type: 3} m_Scale: {x: 2, y: 7} m_Offset: {x: 0, y: 0} _MossNormal: m_Texture: {fileID: 2800000, guid: edfcf17d005adb345ac09c511b9fd594, type: 3} m_Scale: {x: 2, y: 7} m_Offset: {x: 0, y: 0} _Normals: m_Texture: {fileID: 2800000, guid: 5007cfa4d0152804db703f50b13bebbb, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} _texcoord: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: {} m_Floats: _BumpScale: 1 _Cutoff: 0.5 _DetailNormalMapScale: 1 _DstBlend: 0 _GlossMapScale: 1 _Glossiness: 0.5 _GlossyReflections: 1 _Metallic: 0 _Mode: 0 _MossNormalBlend: 0.5 _MossNormalScale: 1 _NormalScale: 1 _OcclusionStrength: 1 _Parallax: 0.02 _SmoothnessTextureChannel: 0 _SpecularHighlights: 1 _SrcBlend: 1 _UVSec: 0 _ZWrite: 1 __dirty: 0 m_Colors: _Color: {r: 1, g: 1, b: 1, a: 1} _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: []