%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1972908731004928 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4527240578595160} - component: {fileID: 114127725250701397} m_Layer: 0 m_Name: ForestBackdrop_B_Prefab m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1989561201043679 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4208297841948745} - component: {fileID: 33676764112554416} - component: {fileID: 23882661244447179} m_Layer: 0 m_Name: ForestBackdrop_B_Plane m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4527240578595160 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972908731004928} m_LocalRotation: {x: -0, y: -0.68500966, z: -0, w: 0.72853404} m_LocalPosition: {x: -90.93, y: 114.67, z: -155.35} m_LocalScale: {x: 3.9768848, y: 3.976885, z: 3.976885} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4208297841948745} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 86.47273, z: 0} --- !u!114 &114127725250701397 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972908731004928} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -210507343, guid: dd26872b5e1fa55460a56b69ac097fba, type: 3} m_Name: m_EditorClassIdentifier: prefabPrototype: {fileID: 11400000, guid: a28ffcb8555936d4a912e6b56e31d555, type: 2} --- !u!4 &4208297841948745 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989561201043679} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.024999999, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4527240578595160} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0} --- !u!33 &33676764112554416 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989561201043679} m_Mesh: {fileID: 4300000, guid: fff9326a1d4ccfc489d7db68a02aa961, type: 2} --- !u!23 &23882661244447179 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989561201043679} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 4294967295 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 32cdd79752db4fd418c4825f12ffad80, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0}