26 lines
363 B
C#
26 lines
363 B
C#
using System;
|
|
using UnityEngine;
|
|
|
|
[Serializable]
|
|
public class RegenerateTerrains : MonoBehaviour
|
|
{
|
|
public RuntimeTerrains script;
|
|
|
|
public virtual void Start()
|
|
{
|
|
}
|
|
|
|
public virtual void Update()
|
|
{
|
|
if (Input.GetKeyDown("g"))
|
|
{
|
|
script.createTerrainsOnTheFly = false;
|
|
StartCoroutine(script.GenerateStart());
|
|
}
|
|
}
|
|
|
|
public virtual void Main()
|
|
{
|
|
}
|
|
}
|