Files
UltimateFishing/Assets/Scripts/Assembly-UnityScript/RandomLightningPosition.cs
2026-02-21 16:45:37 +08:00

27 lines
427 B
C#

using System;
using UnityEngine;
[Serializable]
public class RandomLightningPosition : MonoBehaviour
{
public float timer;
public virtual void Start()
{
}
public virtual void Update()
{
timer += Time.deltaTime;
if (!(timer < 2f))
{
transform.localPosition = new Vector3(UnityEngine.Random.Range(-200, 200), 45f, UnityEngine.Random.Range(-200, 200));
timer = 0f;
}
}
public virtual void Main()
{
}
}