16 lines
246 B
C#
16 lines
246 B
C#
using UnityEngine;
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public class showcasecam : MonoBehaviour
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{
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public Transform rotationPoint;
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private void Start()
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{
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}
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private void Update()
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{
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base.transform.RotateAround(rotationPoint.position, Vector3.up, 20f * Time.deltaTime);
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}
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}
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