Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/UnityEngine/PostProcessing/PostProcessingComponentBase.cs
2026-02-21 16:45:37 +08:00

25 lines
407 B
C#

namespace UnityEngine.PostProcessing
{
public abstract class PostProcessingComponentBase
{
public PostProcessingContext context;
public abstract bool active { get; }
public virtual DepthTextureMode GetCameraFlags()
{
return DepthTextureMode.None;
}
public virtual void OnEnable()
{
}
public virtual void OnDisable()
{
}
public abstract PostProcessingModel GetModel();
}
}