16 lines
261 B
C#
16 lines
261 B
C#
using UnityEngine;
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using UnityEngine.EventSystems;
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namespace UIWidgets
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{
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public class ListViewItemEventData : BaseEventData
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{
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public GameObject NewSelectedObject;
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public ListViewItemEventData(EventSystem eventSystem)
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: base(eventSystem)
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{
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}
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}
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}
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