Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/SceneManagerHelper.cs
2026-02-21 16:45:37 +08:00

21 lines
250 B
C#

using UnityEngine;
public class SceneManagerHelper
{
public static string ActiveSceneName
{
get
{
return Application.loadedLevelName;
}
}
public static int ActiveSceneBuildIndex
{
get
{
return Application.loadedLevel;
}
}
}