14 lines
268 B
C#
14 lines
268 B
C#
using UnityEngine;
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public class PickupTriggerForward : MonoBehaviour
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{
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public void OnTriggerEnter(Collider other)
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{
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PickupItem component = base.transform.parent.GetComponent<PickupItem>();
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if (component != null)
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{
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component.OnTriggerEnter(other);
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}
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}
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}
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