Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/OnCollideSwitchTeam.cs
2026-02-21 16:45:37 +08:00

17 lines
360 B
C#

using UnityEngine;
[RequireComponent(typeof(Collider))]
public class OnCollideSwitchTeam : MonoBehaviour
{
public PunTeams.Team TeamToSwitchTo;
public void OnTriggerEnter(Collider other)
{
PhotonView component = other.GetComponent<PhotonView>();
if (component != null && component.isMine)
{
PhotonNetwork.player.SetTeam(TeamToSwitchTo);
}
}
}