Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/Mtree/TreePoint.cs
2026-02-21 16:45:37 +08:00

33 lines
634 B
C#

using UnityEngine;
namespace Mtree
{
public struct TreePoint
{
public Vector3 position;
public Vector3 direction;
public float radius;
public NodeType type;
public Vector3 parentDirection;
public float parentRadius;
public float distanceFromOrigin;
public TreePoint(Vector3 pos, Vector3 dir, float rad, NodeType type, Vector3 parentDirection, float distanceFromOrigin, float parentRadius)
{
position = pos;
direction = dir;
radius = rad;
this.type = type;
this.parentDirection = parentDirection;
this.distanceFromOrigin = distanceFromOrigin;
this.parentRadius = parentRadius;
}
}
}