Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/MessengerHelper.cs
2026-02-21 16:45:37 +08:00

15 lines
207 B
C#

using UnityEngine;
public sealed class MessengerHelper : MonoBehaviour
{
private void Awake()
{
Object.DontDestroyOnLoad(base.gameObject);
}
public void OnDisable()
{
OVRMessenger.Cleanup();
}
}