Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/MessageOverlay.cs
2026-02-21 16:45:37 +08:00

31 lines
416 B
C#

using UnityEngine;
public class MessageOverlay : MonoBehaviour
{
public GameObject[] Objects;
public void Start()
{
SetActive(true);
}
public void OnJoinedRoom()
{
SetActive(false);
}
public void OnLeftRoom()
{
SetActive(true);
}
private void SetActive(bool enable)
{
GameObject[] objects = Objects;
foreach (GameObject gameObject in objects)
{
gameObject.SetActive(enable);
}
}
}