Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/MegaVertNoise.cs
2026-02-21 16:45:37 +08:00

103 lines
2.0 KiB
C#

using UnityEngine;
[AddComponentMenu("Modifiers/Vertical Noise")]
public class MegaVertNoise : MegaModifier
{
public float Scale = 1f;
public bool Fractal;
public float Freq = 0.25f;
public float Iterations = 6f;
public bool Animate;
public float Phase;
public float Rough;
public float Strength;
private MegaPerlin iperlin = MegaPerlin.Instance;
private float time;
private float scale;
private float rt;
public float decay;
public override string ModName()
{
return "Vertical Noise";
}
public override string GetHelpURL()
{
return "?page_id=1063";
}
public override void Modify(MegaModifiers mc)
{
for (int i = 0; i < verts.Length; i++)
{
Vector3 point = tm.MultiplyPoint3x4(verts[i]);
float y = point.y;
float x = point.x * scale + 0.5f;
float y2 = point.z * scale + 0.5f;
float f = Mathf.Sqrt(point.x * point.x + point.z * point.z);
float num = Mathf.Exp((0f - decay) * Mathf.Abs(f));
float num2 = 0f;
num2 = ((!Fractal) ? iperlin.Noise(x, y2, time) : iperlin.fBm1(x, y2, time, rt, 2f, Iterations));
point.y += num2 * Strength;
point.y = y + (point.y - y) * num;
sverts[i] = invtm.MultiplyPoint3x4(point);
}
}
public override void ModStart(MegaModifiers mc)
{
}
public override Vector3 Map(int i, Vector3 p)
{
p = tm.MultiplyPoint3x4(p);
float y = p.y;
float f = Mathf.Sqrt(p.x * p.x + p.z * p.z);
float num = Mathf.Exp((0f - decay) * Mathf.Abs(f));
float x = p.x * scale + 0.5f;
float y2 = p.z * scale + 0.5f;
float num2 = 0f;
num2 = ((!Fractal) ? iperlin.Noise(x, y2, time) : iperlin.fBm1(x, y2, time, rt, 2f, Iterations));
p.y += num2 * Strength;
p.y = y + (p.y - y) * num;
return invtm.MultiplyPoint3x4(p);
}
public override bool ModLateUpdate(MegaModContext mc)
{
if (Animate)
{
Phase += Time.deltaTime * Freq;
}
time = Phase;
return Prepare(mc);
}
public override bool Prepare(MegaModContext mc)
{
if (Scale == 0f)
{
scale = 1E-06f;
}
else
{
scale = 1f / Scale;
}
rt = 1f - Rough;
return true;
}
}