Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/LapinerTools/uMyGUI/uMyGUI_ScrollbarHandleUnityFix.cs
2026-02-21 16:45:37 +08:00

35 lines
857 B
C#

using UnityEngine;
namespace LapinerTools.uMyGUI
{
public class uMyGUI_ScrollbarHandleUnityFix : MonoBehaviour
{
[SerializeField]
private Vector2 m_anchorMin = new Vector2(0.8f, 0f);
[SerializeField]
private Vector2 m_anchorMax = new Vector2(1f, 1f);
[SerializeField]
private Vector2 m_pivot = new Vector2(0.5f, 0.5f);
[SerializeField]
private Vector2 m_offsetMin = new Vector2(-10f, -10f);
[SerializeField]
private Vector2 m_offsetMax = new Vector2(10f, 10f);
public void Awake()
{
RectTransform component = GetComponent<RectTransform>();
component.localPosition = Vector3.zero;
component.anchoredPosition3D = Vector3.zero;
component.anchorMin = m_anchorMin;
component.anchorMax = m_anchorMax;
component.pivot = m_pivot;
component.offsetMin = m_offsetMin;
component.offsetMax = m_offsetMax;
}
}
}