Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/LE_LevelEditor/UI/LE_EEditMode.cs
2026-02-21 16:45:37 +08:00

10 lines
104 B
C#

namespace LE_LevelEditor.UI
{
public enum LE_EEditMode
{
TERRAIN = 0,
OBJECT = 1,
NONE = 2
}
}