Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/IgnoreUiRaycastWhenInactive.cs
2026-02-21 16:45:37 +08:00

10 lines
230 B
C#

using UnityEngine;
public class IgnoreUiRaycastWhenInactive : MonoBehaviour, ICanvasRaycastFilter
{
public bool IsRaycastLocationValid(Vector2 screenPoint, Camera eventCamera)
{
return base.gameObject.activeInHierarchy;
}
}