Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/CreateTournamentToggle.cs
2026-02-21 16:45:37 +08:00

29 lines
741 B
C#

using UnityEngine;
using UnityEngine.UI;
public class CreateTournamentToggle : MonoBehaviour
{
private Toggle toggle;
public Text text;
public GameObject tournamentSettings;
private void OnEnable()
{
toggle = GetComponent<Toggle>();
toggle.isOn = GlobalSettings.Instance.levelsManager.createTournament;
tournamentSettings.SetActive(toggle.isOn);
}
public void UpdateValue()
{
if ((bool)GlobalSettings.Instance && (bool)GlobalSettings.Instance.levelsManager)
{
tournamentSettings.SetActive(toggle.isOn);
GlobalSettings.Instance.levelsManager.createTournament = toggle.isOn;
text.color = new Color(text.color.r, text.color.g, text.color.b, (!toggle.interactable) ? toggle.colors.disabledColor.a : 1f);
}
}
}