Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/BitStrap/FloatAnimationParameter.cs
2026-02-21 16:45:37 +08:00

18 lines
279 B
C#

using System;
using UnityEngine;
namespace BitStrap
{
[Serializable]
public class FloatAnimationParameter : AnimationParameter
{
public void Set(Animator animator, float value)
{
if (animator.isInitialized)
{
animator.SetFloat(base.Index, value);
}
}
}
}