Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/BitStrap/AnimationParameter.cs
2026-02-21 16:45:37 +08:00

25 lines
297 B
C#

using UnityEngine;
namespace BitStrap
{
public abstract class AnimationParameter
{
public string name;
[SerializeField]
private int index = -1;
public int Index
{
get
{
if (index == -1)
{
index = Animator.StringToHash(name);
}
return index;
}
}
}
}