17 lines
329 B
C#
17 lines
329 B
C#
using System;
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using UnityEngine;
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namespace BehaviorDesigner.Runtime
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{
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[Serializable]
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public class SharedVector3 : SharedVariable<Vector3>
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{
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public static implicit operator SharedVector3(Vector3 value)
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{
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SharedVector3 sharedVector = new SharedVector3();
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sharedVector.mValue = value;
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return sharedVector;
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}
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}
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}
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