18 lines
421 B
C#
18 lines
421 B
C#
using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace BehaviorDesigner.Runtime
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{
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[Serializable]
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public class SharedObjectList : SharedVariable<List<UnityEngine.Object>>
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{
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public static implicit operator SharedObjectList(List<UnityEngine.Object> value)
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{
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SharedObjectList sharedObjectList = new SharedObjectList();
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sharedObjectList.mValue = value;
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return sharedObjectList;
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}
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}
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}
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