Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/BehaviorDesigner/Runtime/SharedObject.cs
2026-02-21 16:45:37 +08:00

17 lines
347 B
C#

using System;
using UnityEngine;
namespace BehaviorDesigner.Runtime
{
[Serializable]
public class SharedObject : SharedVariable<UnityEngine.Object>
{
public static explicit operator SharedObject(UnityEngine.Object value)
{
SharedObject sharedObject = new SharedObject();
sharedObject.mValue = value;
return sharedObject;
}
}
}