17 lines
341 B
C#
17 lines
341 B
C#
using System;
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using UnityEngine;
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namespace BehaviorDesigner.Runtime
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{
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[Serializable]
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public class SharedMaterial : SharedVariable<Material>
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{
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public static implicit operator SharedMaterial(Material value)
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{
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SharedMaterial sharedMaterial = new SharedMaterial();
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sharedMaterial.mValue = value;
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return sharedMaterial;
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}
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}
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}
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