Files
UltimateFishing/Assets/Material/SplashMaterial.mat
2026-02-21 16:45:37 +08:00

32 lines
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: SplashMaterial
m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
_MainTex:
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m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
_BumpAmt: 800
_ColorStrength: 0.2
_InvFade: 1.6071428
m_Colors:
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_TintColor: {r: 1, g: 1, b: 1, a: 0.27450982}