Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/uNature/Core/UNPhysicsHitsArray.cs
2026-02-21 16:45:37 +08:00

41 lines
592 B
C#

using System.Collections.Generic;
namespace uNature.Core
{
public class UNPhysicsHitsArray
{
private List<UNPhysicsHit_Grass> _data;
public UNPhysicsHit_Grass this[int index]
{
get
{
return _data[index];
}
}
public int Count
{
get
{
return _data.Count;
}
}
public UNPhysicsHitsArray()
{
_data = new List<UNPhysicsHit_Grass>();
}
public void AddToList(UNPhysicsHit_Grass hit)
{
_data.Add(hit);
}
public void Sort()
{
_data.Sort((UNPhysicsHit_Grass a, UNPhysicsHit_Grass b) => a.distance.CompareTo(b.distance));
}
}
}