Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/sound_delay.cs
2026-02-21 16:45:37 +08:00

14 lines
169 B
C#

using UnityEngine;
public class sound_delay : MonoBehaviour
{
private void Start()
{
GetComponent<AudioSource>().Play(100200uL);
}
private void Update()
{
}
}