Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/qb_Group.cs
2026-02-21 16:45:37 +08:00

41 lines
494 B
C#

using UnityEngine;
public class qb_Group : MonoBehaviour
{
public string groupName;
private bool visible;
private bool frozen;
public void AddObject(GameObject newObject)
{
newObject.transform.parent = base.transform;
}
public void Hide()
{
visible = false;
}
public void Show()
{
visible = true;
}
public void Freeze()
{
frozen = true;
}
public void UnFreeze()
{
frozen = false;
}
public void CleanUp()
{
Object.DestroyImmediate(base.gameObject);
}
}