19 lines
246 B
C#
19 lines
246 B
C#
using UnityEngine;
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public struct ovrAvatarLight
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{
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public uint id;
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public ovrAvatarLightType type;
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public float intensity;
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public Vector3 worldDirection;
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public Vector3 worldPosition;
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public float range;
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public float spotAngleDeg;
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}
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