Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/light_control.cs
2026-02-21 16:45:37 +08:00

20 lines
276 B
C#

using UnityEngine;
public class light_control : MonoBehaviour
{
private float t;
private void Start()
{
}
private void Update()
{
t += Time.deltaTime;
if (t > 0.5f)
{
GetComponent<Light>().intensity += (0f - GetComponent<Light>().intensity) / 100f;
}
}
}