Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/Valve/VR/RenderModel_t.cs
2026-02-21 16:45:37 +08:00

18 lines
225 B
C#

using System;
namespace Valve.VR
{
public struct RenderModel_t
{
public IntPtr rVertexData;
public uint unVertexCount;
public IntPtr rIndexData;
public uint unTriangleCount;
public int diffuseTextureId;
}
}