18 lines
225 B
C#
18 lines
225 B
C#
using System;
|
|
|
|
namespace Valve.VR
|
|
{
|
|
public struct RenderModel_t
|
|
{
|
|
public IntPtr rVertexData;
|
|
|
|
public uint unVertexCount;
|
|
|
|
public IntPtr rIndexData;
|
|
|
|
public uint unTriangleCount;
|
|
|
|
public int diffuseTextureId;
|
|
}
|
|
}
|