14 lines
168 B
C#
14 lines
168 B
C#
using System;
|
|
|
|
namespace Valve.VR
|
|
{
|
|
public struct RenderModel_TextureMap_t
|
|
{
|
|
public char unWidth;
|
|
|
|
public char unHeight;
|
|
|
|
public IntPtr rubTextureMapData;
|
|
}
|
|
}
|