Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/Valve/VR/RenderModel_ComponentState_t.cs
2026-02-21 16:45:37 +08:00

12 lines
208 B
C#

namespace Valve.VR
{
public struct RenderModel_ComponentState_t
{
public HmdMatrix34_t mTrackingToComponentRenderModel;
public HmdMatrix34_t mTrackingToComponentLocal;
public uint uProperties;
}
}