42 lines
827 B
C#
42 lines
827 B
C#
using UnityEngine;
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using UnityEngine.UI;
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public class VREyeResolutionSlider : MonoBehaviour
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{
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public Text text;
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private Slider slider;
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private void Start()
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{
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}
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private void OnEnable()
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{
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Refresh();
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}
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public void Refresh()
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{
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if ((bool)VRManager.Instance)
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{
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slider = GetComponent<Slider>();
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slider.value = VRManager.Instance.currentEyeResolutionScale * 100f;
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LanguageChanged();
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}
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}
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public void UpdateValue()
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{
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VRManager.Instance.ChangeEyeTextureResolutionScale(slider.value / 100f);
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LanguageChanged();
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text.color = new Color(text.color.r, text.color.g, text.color.b, (!slider.interactable) ? slider.colors.disabledColor.a : 1f);
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}
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public void LanguageChanged()
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{
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string key = "VR_OPTIONS/VR_RESOLUTION";
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text.text = Utilities.GetTranslation(key) + ": " + slider.value + "%";
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}
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}
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