Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/Unity/IO/Compression/GZipConstants.cs
2026-02-21 16:45:37 +08:00

24 lines
482 B
C#

namespace Unity.IO.Compression
{
internal static class GZipConstants
{
internal const int CompressionLevel_3 = 3;
internal const int CompressionLevel_10 = 10;
internal const long FileLengthModulo = 4294967296L;
internal const byte ID1 = 31;
internal const byte ID2 = 139;
internal const byte Deflate = 8;
internal const int Xfl_HeaderPos = 8;
internal const byte Xfl_FastestAlgorithm = 4;
internal const byte Xfl_MaxCompressionSlowestAlgorithm = 2;
}
}