Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/UnderwaterPostEffects.cs
2026-02-21 16:45:37 +08:00

17 lines
351 B
C#

using UnityEngine;
public class UnderwaterPostEffects : MonoBehaviour
{
public Color FogColor = new Color(29f / 85f, 38f / 51f, 73f / 85f, 1f);
public float FogDensity = 0.05f;
public bool UseSunShafts = true;
public float SunShuftsIntensity = 1.5f;
private Vector3 SunShaftTargetPosition = new Vector3(0f, 7f, 10f);
private Camera cam;
}