17 lines
407 B
C#
17 lines
407 B
C#
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class TeleportAimHandlerLaser : TeleportAimHandler
|
|
{
|
|
[Tooltip("Maximum range for aiming.")]
|
|
public float Range = 100f;
|
|
|
|
public override void GetPoints(List<Vector3> points)
|
|
{
|
|
Ray aimRay;
|
|
base.LocomotionTeleport.InputHandler.GetAimData(out aimRay);
|
|
points.Add(aimRay.origin);
|
|
points.Add(aimRay.origin + aimRay.direction * Range);
|
|
}
|
|
}
|