Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/TeleportAimHandler.cs
2026-02-21 16:45:37 +08:00

23 lines
447 B
C#

using System.Collections.Generic;
using UnityEngine;
public abstract class TeleportAimHandler : TeleportSupport
{
protected override void OnEnable()
{
base.OnEnable();
base.LocomotionTeleport.AimHandler = this;
}
protected override void OnDisable()
{
if (base.LocomotionTeleport.AimHandler == this)
{
base.LocomotionTeleport.AimHandler = null;
}
base.OnDisable();
}
public abstract void GetPoints(List<Vector3> points);
}